# UX Bootcamp NYC

UX design classes in-person in NYC (34th & Madison Ave), onsite, or online from anywhere

Canonical URL: <https://www.graduateschool.edu/courses/ux-design-course-nyc>

## Overview

Master the fundamentals of user experience (UX) and user interface (UI) design by learning to create intuitive, user-centered products. From research and prototyping to integrating AI tools, you’ll gain the skills to design apps and websites that are both functional and visually engaging.

- **Learn UX & UI Design Principles:** Explore usability, visual design, and user-centered methods that balance user needs with business goals.
- **Design Prototypes & Digital Products:** Use Figma to build interactive prototypes, test designs, and prepare polished projects for production.
- **Conduct User Research & Testing:** Create personas, conduct interviews, and run usability tests to uncover insights and improve designs.
- **Integrate AI into UX/UI Workflows:** Apply AI tools to wireframing, prototyping, and visual design, while streamlining repetitive tasks with prompt-driven workflows.
- **AI-Driven User Research & Feedback:** Use AI for proto-personas, sentiment analysis, and usability enhancements that refine user flows and engagement.
- **Career Preparation & Mentorship:** Work one-on-one with a mentor to build a portfolio, strengthen your resume, and prepare for design job applications.

## What you'll learn

- Learn UX and UI design concepts and best practices
- Design webpages, apps, and more
- Conduct user research and analyze results
- Build clickable prototypes and conduct user testing to gain feedback
- Learn Figma for design and prototyping
- Write case studies for your UX projects, create visual designs, build your portfolio website, and create your resume
- Get 1-on-1 assistance with job preparation (help and feedback on developing your portfolio website and resume)

## Curriculum

### UI Fundamentals

#### How & when to use common UI patterns

- Menus
- Tabs
- Bottom tab bar
- Buttons (including “Call to action” or CTA)
- Accordion
- Carousel
- Breadcrumbs
- Modals
- Forms
- etc.

### Learn Figma

#### Create Visual Designs & Clickable Prototypes

- Learn how to use Figma to create clickable prototypes to show users for testing, or for clients to see your work.
- Design the UI (user interface of websites, apps, etc) in Figma. 

### UX Design Concepts

#### Intersection of Design, Technology, & Business

- Through critical analysis understand how user experience as a field sits in the intersection of different areas of the product.
- What is the difference between User Experience Design and User Interface Design?
- Learn about heuristics and apply heuristic evaluation to websites.
- Competitive Research

#### Knowing Your User

- Learn how to structure and conduct user interviews to better identify the needs and current behaviors of the user.
- Understand how to engage the user to work through assumptions and preconceived notions that arise during the process.
- Write down assumptions for your class project.

#### User Research Through Interviews

- Refine user interview questions.
- Interview classmates for your project.

#### Refining User Research and Creating Personas

- Create user personas from the interviews to represent the goals and behaviors of the users within the system.
- Develop user scenarios to show when and how the user engages with the system.

#### Synthesis of User Research, Journey Maps, and User Flows

- Continue to synthesize results of user research to find patterns.
- Create a journey map for your project.
- Think through the different features of the system by building user flows.
- Take the written narrative to the next level through sketching and improvising using techniques such as storyboarding and bodystorming.

#### Wireframing, Sketching, Prototyping

- Practice a sketching session for an existing website or mobile application of your choice. Start with sketching on a whiteboard or your notebook.
- Sketch wireframes for your class project.
- Learn the power of prototyping and testing an idea. Understand different methods of prototyping and their levels of fidelity.
- Discuss the motivation behind the prototyping, such as newly discovered user goals, business needs and improved functionality.

#### Prototyping & User Testing

- User testing methods and strategies.
- Do’s and don’ts of user testing.
- Do a user test on your project with a classmate.
- Clearly list the assumptions and test your concepts. Work on multiple iterations of the prototype based on the test results.

#### Iterating the Prototype and Further User Testing

- Report conclusions based on user testing.
- User testing reports.
- Rework the prototype based on user testing conclusions.

### Case Studies

#### Building Case Studies

- Look at case study examples.
- Finish your clickable prototype.
- Using a compilation of user research, prototypes, photographs, and user research, build your case study.
- Present class projects as case studies on-screen.

### Creative Briefs

#### Getting to Know a Project: Creative Briefs

- What is a Creative Brief?
- What to Include in a Creative Brief

### Wireframing for UI Designers

#### Wireframing

- Why and How to Create Wireframes
- Issues to Solve
- Steps in Creating a Wireframe
- Designing on a Grid System (like Bootstrap)
- Get Critiques
- Incorporate Feedback & Improve Your Designs

#### Wireframe to Refined Design

- Iterate & Refine
- Understanding the Mobile Experience

### UI or Visual Design Concepts

#### Learning from Existing Websites & Apps

- What Works & What Does Not?

#### Color

- Color Harmonies
- Creating Contrast with Color
- Guidelines for Proper Color Usage

#### Typography & Fonts

- Display Text (Such as Headings) versus Body Text
- Legibility
- Type Trends
- Typeface Selection & Pairing
- Where to Get Web Fonts
- Ideal Line Height
- Column Width (Line Length)
- Hyphenation & Justification

#### Design Elements

- Proximity
- Similarity
- Continuity

#### Trends in Web & App Design

- Analysis of Example Websites & Apps

#### Design Patterns

- Example Design Patterns

#### Multiple Screen Sizes

- Responsive Web Design
- Mobile Considerations & Limitations
- Discoverability Challenges
- Mobile Navigation
- Phone vs Tablet App Design

#### Workflow: Idea to Design

- Example Web & App Design Workflows

### The Business of UX & UI Design

#### The UX & UI Design Industry

- Getting into the business: strategies and ideas.
- Resources

### Portfolio Website & Job Preparation

#### Creating Your Portfolio Website

- Examples of UX & UI portfolio websites
- What you should include on your portfolio website
- Get 1-on-1 feedback on your case studies & portfolio website

#### Resume Development

- What you should include on your resume
- Get 1-on-1 feedback on your resume

## Schedule
- Jul 15, 2026 – Jan 6, 2027 — NYC
- Aug 3, 2026 – Sep 11, 2026 — NYC
- Nov 2, 2026 – Dec 10, 2026 — NYC

## Pricing

**Tuition:** $3495

Payment options: 0% interest financing available, pay-as-you-go installments, and GI Bill accepted.
